This guide moves past the “Hello World” example and walks through setting up a full end-to-end developer environment for iterating on your Ship Application.
The first step is to start from the Replicated Ship Starter Project and get set up with your own copy of that repo.
You’ll want to follow the steps in the Project Readme to get the
make run-local and
make run-local-headless tasks running properly.
Once you have the project set up, you should test your outputs in a real Kubernetes cluster. The easiest and fastest way to iterate is to run Docker for Desktop and use the built-in Kubernetes cluster option. GKE or other cloud-based managed clusters should also work.
You can use the following to test deploying your rendered Kubernetes Assets to the cluster:
As you’re editing your Kubernetes YAML in the
base directory, you can run
make run-local-headless deploy
to quickly re-render your outputs and deploy them to a
kubectl configured Kubernetes cluster.
Now that you’re set up with a development environment, its time to automate releases with github.